AI Insights · Timothy · January 2022
Top 5 Free to Play Games Performance in Austria Q4 2021
In Q4 2021, the top 5 free-to-play games in Austria showed varying trends in weekly downloads, revenue, and active users, with some apps experiencing notable peaks.
In the fourth quarter of 2021, the performance of the top 5 free-to-play games in Austria, combining data from both iOS and Android platforms, exhibited interesting trends. Data from Sensor Tower provides insights into the weekly downloads, revenue, and active user metrics for these popular games.
Coin Master by Moon Active saw its weekly revenue fluctuate throughout the quarter, peaking at approximately $246K in the final week of December. Weekly downloads for the game varied, reaching a high of about 2.1K in late October, while weekly active users showed a slight decline from around 38K at the beginning of the quarter to approximately 33K by the end of December.
Gardenscapes from Playrix experienced a steady increase in weekly revenue, peaking at about $124K in late November. Weekly downloads showed significant growth, reaching a peak of around 1.6K in the last week of December. The game's weekly active users remained relatively stable, fluctuating around the 37K to 38K mark throughout the quarter.
Tencent's PUBG MOBILE demonstrated notable revenue trends, peaking at approximately $154K in the last week of December. Weekly downloads saw a significant rise, reaching roughly 3.3K in the same period. The game maintained a consistent number of weekly active users, with figures hovering around 39K to 40K.
Homescapes, another title by Playrix, showed a peak in weekly revenue of about $134K in early December. The game’s downloads were highest in the last week of December, reaching around 2.8K. Weekly active users for Homescapes remained fairly steady, averaging between 58K to 63K throughout the quarter.
Clash Royale from Supercell displayed a significant peak in weekly revenue, hitting approximately $158K in late October. Weekly downloads peaked at around 4.9K in the same period. The game's weekly active users showed a strong presence, maintaining figures between 331K and 385K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.